Security status
Security status
Empire restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Races
Races EVE-Online created by CCP hf (or Crowd Control Productions) is a video game developer based in Reykjavík.
Players can choose their characters that they wish to be from four of these EVE-O playable races including:
Amarr, Gallente, Caldari and Minmatar. All of these four playable races Amarr, Caldari, Gallente, and Minmatar is residing in EVE-online.
All of these races are of human origin their ancestors entered this little part of the universe several thousands of years ago through a natural wormhole.
Each race has their own unique characteristics or attributes attached to them.
Even though all five of the playable races in the EVE World are humans in nature, but there is no way of anyone confusing one race with the other because they all look completely different.
All four races of EVE possesses a distinct style and specialty.
Always remember before choosing your own race in EVE is that there are no classes - there are only bloodlines and no race is superior to another.
Which race is most suitable for your play style generally depends on your personal taste, based on which races description interests you and how you wish to play the game.
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A few things make EVE special amongst other MMORPG
EVE is a Massively Multiplayer Online Game
EVE is a Massively Multiplayer Online Game (MMORPG) that takes place approximately 20.000 years after our times in a galaxy on the far end of the universe. When you join EVE you assume the role of a freshly graduated „Capsuleer“, a relatively small group of elite spaceship pilots capable of controlling powerful spaceships on their own from within their capsules. Capsuleers are often referred to as "The immortals" due to the fact that the highly advanced capsules they are connected to from the inside, are capable of instantly dowloading their consciousness to a clone of themselves in the case of physical destruction.
A few things make EVE special amongst other MMORPGs...
* EVE is a single "shard" virtual world. What that means is that everyone who joins EVE becomes a part of the same world and the same community. The industry standard for MMORPGs is to run the game on multiple smaller servers, so called shards, so that each player only has the opportunity of interaction with a few thousand other players even if the number of subscribers can be in the millions. In EVE you have the opportunity to affect more than 250.000 other players in one way or another as all our players are a part of the same persistent universe, hosted on the world‘s most powerful gaming server yet.
* In EVE you are free to choose your own destiny. You start out as a character from one of four races that inhabit the EVE universe but apart from slightly different starting skills you are free to take your character in any direction you want. You are not restricted by predefined character classes or professions. You can trade to make a living, conduct mining operations, market your fighting skills as a mercenary, camp the spacelanes for profit as a pirate, conduct espionage and infiltration, focus on research and manufacturing, or perform increasingly profitable missions for NPC (non player controlled, run by the EVE system) agents. What you choose to do day by day is up to you. You can play alone, form a corporation (equivalent of clan or guild) with a close group of friends or seek entrance to any of the large player run corporations and alliances already established. The EVE Unviverse and its 5000 unique solar systems are yours to explore and conquer.
* In EVE you don‘t level up like in most games. You purchase skills which then train in real time until finished. The skills train even while you are offline. Skills give you a myriad of different abilities. Some allow you to fly specific types of ships or use a particular weapon while others focus more on general things. Each skill has five levels which all give the same percentage bonus to whatever field of your gameplay they affect. Each level however takes increasingly longer to train so that players are always faced with the choice of specializing in one field, or spend the skill training time equally on many different fields.
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I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forget their use. - Galileo Galilei


